Rfc1006Base Class
Provides a generic interface to communicate via RFC1006.
Inheritance Hierarchy
System.Object
Rfc1006LibNet.Advanced.Rfc1006Base
Rfc1006LibNet.Advanced.Rfc1006Client
Rfc1006LibNet.Advanced.Rfc1006Server
Namespace:
Rfc1006LibNet.Advanced
Assembly:
Rfc1006LibNet.Advanced (in Rfc1006LibNet.Advanced.dll) Version: 1.0.2.0 (1.0.5.3)
Syntax
C#
public abstract class Rfc1006Base : IDisposable
The Rfc1006Base type exposes the following members.
Constructors
Methods
—– | Name | Description |
---|---|---|
CloseSocket | CLoses the Socket |
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Connect() | Wait onto connection to remote. |
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Connect(Int32) | Waits until a communication is connected or the timeout exceeded. |
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Dispose() | Releases all resources used by the Rfc1006Base class. |
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Dispose(Boolean) | Releases the unmanaged resources used by the Rfc1006Base class and optionally releases the managed resources. |
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Finalize | Finalizes an instance of the Rfc1006Base class class. (Overrides Object.Finalize().) |
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NewId | Allocates a new id for the server or client. |
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OnConnected | Raises the Connected event using the specified event data. |
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OnConnecting | Raises the Connecting event using the specified event data. |
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OnReceived | Raises the Received event using the specified event data. |
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OnReceiving | Raises the Receiving event using the specified event data. |
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OnTimeout | Raises the Timeout event using the specified event data. |
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OnTransmitted | Raises the Transmitted event using the specified event data. |
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OnTransmitting | Raises the Transmitting event using the specified event data. |
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Receive | Reads a byte from the RFC1006 communication send by the opposite service. |
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ReceiveString | Reads a Rfc1006Packet from the RFC1006 communication send by the opposite service. |
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SetKeepAlive | Sets the keep alive time using the specified aliveTime and information. |
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SetStatus(Rfc1006Status, Rfc1006Base) | Sets the status of the connection using the specified value, sender information. |
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SetStatus(Rfc1006Status, Rfc1006Base, Exception) | Sets the status of the connection using the specified value, sender and exception information. |
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Start | Starts the communication. |
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Stop | Stops the communication. |
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ToString | Returns a string that represents the current object. (Overrides Object.ToString().) |
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Transmit(Byte[]) | Writes the length of buffer Bytes to the RFC1006 communication. |
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Transmit(String) | Writes the length of buffer Bytes to the RFC1006 communication. |
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Transmit(Byte[], Int32) | Writes length Bytes to the RFC1006 communication. |
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Transmit(Byte[], Int32, Int32) | Writes length Bytes to the RFC1006 communication. |
Fields
—– | Name | Description |
---|---|---|
AliveInterval | Stores the interval in milliseconds when the client will send a type of broadcast. |
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DefaultAliveTime | Stores the default value of the alive time. |
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DefaultReceiveTimeout | Stores the default value of ReceiveTimeout |
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DefaultTransmitTimeout | Stores the default value of TransmitTimeout |
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TextEncoding | Stores the value of Encoding used when transmitting or receiving strings and for encoding TSAP values. |
Properties
—– | Name | Description |
---|---|---|
AliveTime | Gets or sets the time in milliseconds when the server will disconnect if the client is not responding |
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AutoReceive | Gets or sets a value indicating whether the receiving thread is turned on or off. |
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EndPoint | Gets or sets a network endpoint as an IP address, port number, remote TSAP and a local TSAP. |
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FastAcknowlege | FastAcknowlege If partner is sending small packages in short intervals. This makes the TCP-traffic faster V 1.0.3.0 |
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LocalId | Gets or sets the local ID of the RFC1006 communication. |
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ReceiveTimeout | Gets or sets the time in milliseconds when the service will cancel the receive. |
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RemoteId | Gets or sets the remote ID of the RFC1006 communication. |
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Socket | Gets or sets the socket of the RFC1006 communication. |
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Status | Gets the status of the connection. |
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TransmitTimeout | Gets or sets the time in milliseconds when the service will cancel the transmit. |
Events
—– | Name | Description |
---|---|---|
Connected | Occurs before the connection. |
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Connecting | Occurs after the connection. |
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Received | Occurs after a receive. |
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Receiving | Occurs before a receive. |
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StatusChanged | Occurs if something gone wrong during a transfer. |
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Timeout | Occurs when a timeout is appeared. |
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Transmitted | Occurs after a transmit. |
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Transmitting | Occurs before a transmit. |